My number one pet peeve is playing through several hours of a game with friends and then finding out at the end that no experience
Exploring and writing stories.
My number one pet peeve is playing through several hours of a game with friends and then finding out at the end that no experience
The most important thing to me for my player characters is to fit within the world and campaign the character is created for. This is
While different groups have different focuses, I run a story-heavy game. Central to the game is not combat, but the arc of the campaign and
I’ve been lucky enough to play in and game master several long term games. Out of all of them, there are a few things which